Hi again. I'm trying to finish my very own version of advanced menu, but I stumbled upon another problem related to moving the object, which is marker at volume indicator.
I have volume indicator with green marker object and up / down buttons, it looks like this (displayed value [object text - area back] is for debugging):
PIC1
At the begining of the scene and after up / down action I call "speech_update" action - it works like switch (I get volume as a value [cfg_speech] and then move object to position):
PIC2
This works great at the first time and after up / down volume change. However, after another settings open, green marker is always on 0,0 positions and it looks like this:
PIC 3
I really don't know what is wrong. Maybe I created too "fancy/stupid" method for this? ; /
PS. Set visibility is only for test - don't bother on this one.
EDIT: Here is some short clip with this problem: https://sendvid.com/81adokog