Visionaire Studio 4.2.5 Released

  • #1, z marvelSunday, 29. November 2015, 20:47 hodinky 9 years ago
    Release Notes:

    • - fixed getWindowBrightness command.
    • - added libcurl for Lua for web requests.
    • - added support for GOG Galaxy client.
    • - added Spine support (for characters and scene objects).
    • - added game controller support (via Lua keyboardHandler).
    • - data structure tables are now iterable in Lua (e.g. Fonts[0]).
    • - added zooming functions.
    • - fixed issues with ttf fonts (space and display issues).
    • - fixed vsync issues with walking speed (could result in different walking speed of character).
    • - improvement memory handling (remove keep scene in memory from player).


    You can download it on the external Visionaire Website or just go to http://www.visionaire-studio.net/cms/visionaire4-english.html

    We wish you a lot of fun with the new version smile

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  • #2, z tristan-kangSunday, 29. November 2015, 21:02 hodinky 9 years ago
    I thought it was 4.3. lol

    Thank you for updating VS!

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  • #3, z ke4Sunday, 29. November 2015, 21:05 hodinky 9 years ago
    Great work! Thanks for updates :-)

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  • #4, z tristan-kangSunday, 29. November 2015, 21:54 hodinky 9 years ago
    Seems like I need some scripts for the new functions or maybe it were for scripts.

    Especially zooming function.

    By the way, we have 3D Model file now for objects.

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  • #5, z Simon_ASASunday, 29. November 2015, 21:54 hodinky 9 years ago
    Interesting, thanks.

    added zooming functions.

    Shaders or something else?

    improvement memory handling (remove keep scene in memory from player).

    Can you tell us more about this?

    Thanks again!

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  • #6, z tristan-kangSunday, 29. November 2015, 21:57 hodinky 9 years ago
    Interesting, thanks.

    added zooming functions.

    Shaders or something else?


    Obviously Shaders. lol

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  • #7, z AkcayKaraazmakSunday, 29. November 2015, 22:35 hodinky 9 years ago
    Thank youuuu! smile

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  • #8, z ke4Sunday, 29. November 2015, 22:40 hodinky 9 years ago
    I didn't use lua socket yet, what's the difference between lua socket and libcurl?

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  • #9, z JoelSunday, 29. November 2015, 22:48 hodinky 9 years ago
    Thanks for the Update! Now... Can anyone explain to me how i can use the new Controller Function for a fully Keyboard controlled Interface and Character Movement smile Should be easier now, right?

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  • #10, z armhansonSunday, 29. November 2015, 22:51 hodinky 9 years ago
    Awesome! Just downloaded.

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  • #11, z PaupasiaSunday, 29. November 2015, 23:34 hodinky 9 years ago
    Thank you so much for the update!! grin

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