#36, z SimonSWednesday, 01. October 2014, 11:06 hodinky 10 years ago
The script isn't really working good as far as I heard the reactions. To get it running you need an animation "character_turn" for your character, that plays a 360 turn. Then you need to change this line:
smt_animation = {Rufus = {135, 150, 180, 225, 270, 315, 0, 25, 45, 90, 110}}
Rufus needs to be your character name, and the for each frame the angle of the frame, 135 is up left btw, light it shows using the direction tool at the animation settings.