Some questions about Particle System
- I have a few scenes where it snows. Is it possible to do so when the scene is loaded the snow is already fully visible?
In this way I would avoid the loading time of the particles in the scene making everything more realistic.
The new function ' warmup ' allows this?
- Can I assign a particle at multiple scenes to be loaded once?
- Is it possible to create a random system of particles?
For example, every 10 minutes of the game make it rain and then after 10 minutes stop the rain?
So many questions I know