#2, z afrlmeSunday, 05. March 2017, 14:44 hodinky 8 years ago
You could change active player to the other one? Or add both animations into the same animation in your image/animation editing application. But yeah, you could probably use Lua to make sure destination position is same as active characters with an offset based on current player direction, but I think it won't turn out too great.
I think the best solution would probably be to make it as a cut-scene.