Hello! Here's a question that probably comes across like whining, but here goes:
In the MYST-style game I'm doing, there is a heavy focus on puzzles involving rotating bricks. The game will probably include between 10 and 100 puzzles (depending on ability and perseverance on my part), which means several hundreds of bricks in the game total.
It just occured to me that just placing the bricks on-screen is a challenge, albeit one I managed to solve by directly entering the coordinates of the brick images.
But then comes the laborious part: aligning the "object area" (which is "clickable") to the area where the image is placed. I only know how to do this by hand, which is 1) kind of tedious and 2) not wholly accurate coordinate-wise.
Is there some commonly agreed-upon practice that minimizes the labour involved? That is, is there a way to make the object area align with the image placement area of that object?