For some reason Visionaire ignores the up and forward settings defined in the Blender FBX exporter, I've tried various versions of Blender with the same result, I have to manually rotate the model in Blender which is a ball ache if you have animation as it usually breaks.
I would love to see more options to define the up and forward directions in VS,
FBX uses the action animation clips which is how it should be, were as DAE goes by the armature name, X format I'm getting animation but no texture