Haha, glad it works now
to make this clear for the devs: sticked object text to their corresponding object/button should be normal. When moving an interface via Lua with object text on it, the whole text should move with it
(like it does with non ttf Fonts already)
So the coordinates using in the object text action part are not absolute to the screen but relative to its parent (interface) .
Even if we can't move the text directly. Moving its interface and by that moving the text is pretty cool.
Scrolling texts are possible with this (credits, scrollable lists, diary entries) .
Slide-in/out texts make some things look cooler (my custom dialog system uses this) .
If i interpret it right these texts would also be affected indirectly by all the :to stuff applied to its holding interface.