Visionaire suddenly crashes!

  • #20, z afrlmeFriday, 08. July 2016, 12:32 hodinky 8 years ago
    Nice. wink

    So it was a naming issue then? I know Lua script isn't overly fond of symbols or special characters, which is why I never use them. The spaces don't really matter all that much, it's more just an old web code habit, but it's better safe than sorry.

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  • #21, z kytattooFriday, 08. July 2016, 15:58 hodinky 8 years ago
    Yes i thought the spaces problem was very exaggerated, but the fact is - the project stopped crashing )

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  • #22, z afrlmeFriday, 08. July 2016, 16:40 hodinky 8 years ago
    Naming things in the editor with spaces between words isn't really a problem, just when it comes to scripting / programming it's best if the names don't contain any white space, hence the use of _underscores & -dashes to combine multiple words into a single word / name.

    I think the issue was most likely related to the Cyrillic characters or the ? mark symbols you used in some of your names.

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  • #23, z kytattooFriday, 08. July 2016, 16:43 hodinky 8 years ago
    I have changed all the names of animations into english, but the names of characters and items are still in russian and it helped

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  • #24, z afrlmeFriday, 08. July 2016, 17:51 hodinky 8 years ago
    Ok, have you tried accessing one of the items, objects or characters that are still named in Russian? I'm curious as to whether it was that that caused the issue.

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  • #25, z kytattooSaturday, 09. July 2016, 04:44 hodinky 8 years ago
    Of course i have )) Since i changed all the animations names - i played though all the game and still - no crashes )

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  • #26, z afrlmeSaturday, 09. July 2016, 12:27 hodinky 8 years ago
    I meant accessing them via a Lua script, but anyway... good to hear there's been no more crashes. smile

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