Making masks in Visionaire

  • #1, z ke4Friday, 22. July 2016, 10:59 hodinky 8 years ago
    Hi,

    i'm not sure but i think one of the Visionaire updates was adding the masks feature. I can't find it though. If so, could anyone please point me to a way how to achieve this? Thanks!

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  • #2, z sebastianFriday, 22. July 2016, 12:20 hodinky 8 years ago
    It is a planned feature for 4.3...

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  • #3, z ke4Friday, 22. July 2016, 12:31 hodinky 8 years ago
    Oh, right. I can see it now in the Release date for 4.3 thread. Since i need it quite soon i guess i will do it the old way. Thanks for the info.

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  • #4, z Simon_ASAFriday, 22. July 2016, 21:43 hodinky 8 years ago
    Oh yes, that would be great to have masks!

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  • #5, z MachtnixSaturday, 23. July 2016, 17:10 hodinky 8 years ago
    I don't know what masks are for. You already have greyscale transparency in pictures. You mean: greyscale masks for 3D-models?

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  • #6, z ke4Saturday, 23. July 2016, 17:42 hodinky 8 years ago
    Mask in the way i meant it is a way how to render only a part of some object.

    If i would have an image of an cube and use it as an mask on character the character would be visible only where is cube.

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  • #7, z sebastianSaturday, 23. July 2016, 18:04 hodinky 8 years ago
    I don't know what masks are for. You already have greyscale transparency in pictures. You mean: greyscale masks for 3D-models?

    Like Layer Masks in Photoshop...

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