Changelog:
- drag/drop in audio container list
- move character animations with drag/drop
- copy animation instead of mirroring
- font shadow color
- show game resolution for dialog area
- interface show resolution now adds the offset
- option to always ask for deletion
- other action areas are visible while editing one
- copy audio containers in scene list, via ctrl+c and ctrl+v
- character scale limit is now increased
- actionpart wait for narration text
- hotspots for characters
- disable entire action, right click on it and use disable
- disable random animation, via character.RandomAnimationDisabled = true
- light theme, with the 4 buttons on the bottom, some contrasts are maybe not that great and I haven't fixed all controls yet
- search in script displays found instances count
- start/stop audiobusses via script
system.fadeInContainer(container, fade, len)
system.fadeOutContainer(container, fade, len)
- specify draw filter for lua sprites: .linearFilter = true
- scaleX and scaleY for character, flip: game.CurrentCharacter.ScaleX = -1
- less truncation for action part scripts -> 75
- removed the old font controls and used a spinner
- close main menu with click outside
Fixes:
- if no save font is set all save images are the same
- stop dialog crash
- textpane order is backwards for clicks
- tmx mirrored missing box
- hovered scrollbar is invisible
- delete old movie plugin