You can find some starting info for shaders here: http://www.visionaire-studio.com/luadocs/#shaders
graphics.font = Fonts["fontName"]
graphics.drawFont("Hello world", 500, 200, 1.0)
local sprite = graphics.loadFromFile("vispath:test.webp")
graphics.drawSprite(sprite, 500, 200, 0)
graphics.addDrawFunc("draw()", 0)
function draw()
graphics.font = Fonts["fontName"]
graphics.drawFont("Hello world", 500, 200, 1.0)
end