Cool! I will try that and let you knowI would not bet that there will be a fix for this VS4.X in any way...Yes, there is. Use hide/show cursor wrapper instead of begin/end cutscene wrappers as cursor one can't be skipped with ESC - it actually kills all key input, though texts can still be skipped by left clicking if you enabled the option for it inside of the game properties tab.Maybe there is a workaround for older versions.
Yeap!Ah yeah. Interfaces remain visible. That was one of other benefits of hide/show cursor, though Simon also made it possible to choose if interfaces should be hidden/visible on cutscene events in later 4.x versions.That works flawlesslyThe only thing is that I need to Show/Hide the Interfaces as well but I added that+The Show/Hide Cursor into a script and I just call that each time and it toggles.Thanks!