First: Thanks for this Thread, I personally didn't even think it was possible in Visionaire to apply a Shader to only a particular Object. This is really useful!
Second: Now my Question is whether it is possible to apply a Shader not to an Object, but to a Character. (For Example to make a Character have a Reflection in the Floor.)
I tried to simply change the last Line from Objects["objectname"].ShaderSet=id into Characters["charactername"].ShaderSet=id , but without any Success. So is this in any Way possible, or can Shaders only be applied to Objects but not to Characters?