Hallo,
gerade versuchen wir, unser Spiel für Linux zu exportieren! Visionaire Studio gibt zwar irgendwas raus (Also aus unserem Team kennt sich niemand mit Linux aus), aber das macht beim Start dann Probleme:
13:43:35.094:m_gamePath: /data/opt/Alld_demo_linux/ALLD_DEMO_LINUX_V1.00.vis
13:43:35.094:The composed file '/data/opt/Alld_demo_linux/ALLD_DEMO_LINUX_V1.00.vis' contains 215 files.
13:43:35.094:Loading file 'ALLD_DEMO_LINUX_V1.00.vis#v#-01#00214#' from composed file '/data/opt/Alld_demo_linux/ALLD_DEMO_LINUX_V1.00.vis'.
13:43:35.097:Serialization finished. Needed time: 3 ms
13:43:35.097:The composed file 'data/objects/vso.vo' contains 0 files.
13:43:35.097:The composed file 'data/scenes/vss.vs000' contains 415 files.
13:43:35.097:The composed file 'data/scenes/vss.vs001' contains 0 files.
13:43:35.097:The composed file 'data/scenes/vss.vs002' contains 0 files.
13:43:35.097:The composed file 'data/scenes/vss.vs003' contains 57 files.
13:43:35.097:The composed file 'data/scenes/vss.vs004' contains 186 files.
13:43:35.097:The composed file 'data/scenes/vss.vs005' contains 338 files.
13:43:35.097:The composed file 'data/scenes/vss.vs006' contains 0 files.
13:43:35.097:The composed file 'data/scenes/vss.vs007' contains 46 files.
13:43:35.097:The composed file 'data/scenes/vss.vs008' contains 4 files.
13:43:35.097:The composed file 'data/scenes/vss.vs009' contains 3 files.
13:43:35.097:The composed file 'data/scenes/vss.vs010' contains 3 files.
13:43:35.097:The composed file 'data/scenes/vss.vs011' contains 0 files.
13:43:35.097:The composed file 'data/scenes/vss.vs012' contains 5 files.
13:43:35.097:The composed file 'data/scenes/vss.vs013' contains 1 files.
13:43:35.097:The composed file 'data/characters/vsc.vc000' contains 1564 files.
13:43:35.097:The composed file 'data/characters/vsc.vc001' contains 63 files.
13:43:35.097:The composed file 'data/characters/vsc.vc002' contains 0 files.
13:43:35.097:The composed file 'data/characters/vsc.vc003' contains 205 files.
13:43:35.097:The composed file 'data/characters/vsc.vc004' contains 100 files.
13:43:35.097:The composed file 'data/interfaces/vsi.vi' contains 35 files.
13:43:35.097:Engine Version: 4.2 (Build 1182 from Build date: May 1 2015)
13:43:35.097:Time needed for preloading game: 3 msec
13:43:35.097:No config.ini in /home/xanni/.local/share///VisionaireStudio/ALLD_DEMO_LINUX_V1.00/config.ini
13:43:35.173:Initializing graphics interface. Surface size: 1920x1080, render size: 1920x1080
13:43:35.173:Using Framebuffer with texture.
13:43:35.174:red, green, blue, alpha, depth size: , doublebuffer , accelerated
13:43:35.174:Loading file 'ALLD_DEMO_LINUX_V1.00.vis#v#-01#00214#' from composed file '/data/opt/Alld_demo_linux/ALLD_DEMO_LINUX_V1.00.vis'.
13:43:35.175:descr >= 0 && descr < g_lookupTable.numEntries
13:43:35.175:
13:43:35.175:false
13:43:35.175:
13:43:35.175:Tried to access invalid field. Field VisionaireAdventureMax (id: 791) does not exist in table Object (id: 163).
13:43:35.175:false
13:43:35.175:
terminate called after throwing an instance of 'std::length_error'
what(): vector::_M_default_append
Aborted (core dumped)
Hat irgendwer eine Idee, was wir verkehrt gemacht haben?
Grüße,
Marian