#1, z Retrogame-FanSaturday, 09. March 2013, 10:52 hodinky 12 years ago
Ich hätte einen Wunsch, das man in späteren VIS die Objektgröße ändern kann. Dann könnte/n ich/wir die Figuren etc. mit hoher Qualität rendern und in VIS die Anzeigegröße einstellen.
Oder gibt es diese Funktion bereits? Wenn ja, finde ich diese nicht.
#2, z afrlmeSaturday, 09. March 2013, 13:27 hodinky 12 years ago
you can only scale animation images - but it is done with Lua Script!
what exactly is it, that you are wanting to achieve?
P.S: if you do not need to "ever" view the object at a larger size, then it would make more sense to create the image at the size needed for the game or use photoshop or something similar to resize to size you need it to be - to reduce file size & reduce amount of required vram etc!
#4, z afrlmeSaturday, 09. March 2013, 18:16 hodinky 12 years ago
Ja, diese gibt es bereits. Für Charaktere. Das findest Du in den Walkmaps.
the title says objects & I couldn't make much sense of what the translator gave me: but yeah characters are scaled via waypoint system by setting scale on various path points.
#6, z afrlmeSaturday, 09. March 2013, 21:32 hodinky 12 years ago
Oh, ist ja ein deutscher Thread:
German, English; means nothing to me - plus most people know some English anyway & I'm not about to try & translate English into German with one of the online translators as it would probably make about as much sense as trying to make out Gods face in a steaming pile of Vomit!