local object = getObject('Game.GameSavedObject')
print(tostring(object))
if object ~= nil then
getObject('Conditions[Hover item]'):setValue(VConditionValue,false)
else
getObject('Conditions[Hover item]'):setValue(VConditionValue,true)
end
The code is supposed set the Hover item condition to true if the GameSavedObject is not empty.
18:52:57: ---Empty---
18:57:35: Razor (6,14)
That's the log: The first entry is when GameSavedObject is empty, the second is when the GameSavedObject is set to an object. But regardless of this, the Hover item always returns false.