Yes, it's set to info. It doesn't print anything, it just crashes.
I am using 3000ms for fade out so that players can just hit space once and then see the "interactable objects" for the next 3 seconds.
But as said, it also crashes when using a delay of 0 (as shown in the video I linked in my edit)
Here's the messages.log:
20:10:05.495:Engine Version: 5.1.9.2 (Build 1232 from Build date: Aug 16 2022)
20:10:05.495:Time needed for preloading game: 133 msec
20:10:05.495:No config.ini in /Users/mfnalex/Library/Application Support/JEFF Media GbR/Pippen-Remake//config.ini
20:10:05.533:Initializing graphics interface. Surface size: 640x480, render size: 640x480
20:10:05.545:Serialization finished. Needed time: 3 ms
20:10:05.545:SetupParents finished. Needed time: 0 ms
20:10:05.545:SortLinks finished. Needed time: 0 ms
20:10:05.545:Interfaces loaded. Needed time: 0 ms
20:10:05.546:alwaysAllowSkipText = true
20:10:05.546:Scripts loaded. Needed time: 1 ms
20:10:05.546:Time needed for loading game: 51 msec