Hi Dean,
what kind of adventure type are you looking for?
What is you experience in participating in game development and adventure projects? Are you providing programming skills or ideas to work on an adventure game?
I seem to remember someone was doing a stop motion game with Visionaire.. I could be wrongYeah Slajmboll (I think that's the username handle) was making A Song for Viggo with Visionaire, then after the Kickstarter campaign he put a team together & they switched over to Unity, then a few months back he dropped the team & decided to work on it solo again & switched back to VS. Not sure if he's still working on it as it's been a couple of months or so since we last spoke.
or take a look at Four Last Things another cool way of doing it
Stop motion is very pain staking but gives alot of creative control over lighting. If you position the lighting correctly you can get very inteaguing effects, which is hard to imagine in a digital format. The limitations however is that the scenary costs can increase dramticly depending on the level of detail you want within your scene. I think it would be more preferable to find a 2D artist. I really love the asthetics of stop motion though.Aye it looks like a lot of work to create stop motion. Have you played either of the Lumino games? The Dream Machine? or Armikrog? I've only played a bit of Lumino City myself & the game they made before that, but the unique paper/card crafted art & scenery sets was nice to look at. Very creative.
Yes I have played Dream Machine and Armikrog, the puzzles in Arminkrog are insaneee. I agree though, the asthetics are very unique. Love the art style. I have always been a fan of Ardman. If I had the budget for the scenary and crew I would not hesitate to go stop motion.Stop motion is very pain staking but gives alot of creative control over lighting. If you position the lighting correctly you can get very inteaguing effects, which is hard to imagine in a digital format. The limitations however is that the scenary costs can increase dramticly depending on the level of detail you want within your scene. I think it would be more preferable to find a 2D artist. I really love the asthetics of stop motion though.Aye it looks like a lot of work to create stop motion. Have you played either of the Lumino games? The Dream Machine? or Armikrog? I've only played a bit of Lumino City myself & the game they made before that, but the unique paper/card crafted art & scenery sets was nice to look at. Very creative.