UPDATE!!! BAKI! 1 episode

  • #1, z kytattooMonday, 01. August 2016, 08:33 hodinky 8 years ago
    UPDATE!!! 
    Hi to everyone! Here i want to present to you the full version of my indy project Baki! Paper face man! Feel free to comment! 

    https://drive.google.com/open?id=0B5QC5DIgIM31ZEFBYzZ5NUhmOGs





    Well here is my first free episode! "Baki! Ghost aboard" Feel free to comment!

    PC: https://goo.gl/BB9184
    Mac: https://goo.gl/WenUpy

    The game is classic point n click style with cartoonish animation. The protagonist is Baki (comic hero with a sheet-o-paper instead of his head) found himself being kidnapped by a strange octopus-like creature. Now only you can help Baki to find the answers!

    http://s018.radikal.ru/i515/1608/dd/d23dd522ca56.png
    http://s03.radikal.ru/i176/1608/31/b2ba7515742f.png

    Bažant

    60 Posts


  • #2, z sebastianMonday, 01. August 2016, 08:49 hodinky 8 years ago
    can you tell us a bit more about that episode/game in general? what can we expect from this game?
    I would love to see some screenshots.

    smile

    Kapitán

    2346 Posts

  • #3, z afrlmeMonday, 01. August 2016, 18:10 hodinky 8 years ago
    The logic in this game is hurting my head. I know I'm supposed to scare the captain with the sheet I acquired from the hold, but he won't put it on & I assume it's because i need to cut some holes in it or something?

    Other than that... I liked the little intro video thing you show before the menu. Also liked the menu too. Graphics overall take a little getting used to. There's a lot of translation issues, but I assume you will fix those at some point.

    Imperátor

    7285 Posts

  • #4, z kytattooMonday, 01. August 2016, 19:49 hodinky 8 years ago
    thanks for your opinion! the translation is far from being perfect smile Could you point out what issues exactly?
    about blanket - the place where you put it on should be right

    Bažant

    60 Posts

  • #5, z afrlmeMonday, 01. August 2016, 20:59 hodinky 8 years ago
    Just way you have phrased a lot of things. Adding -ed to the end of things that don't need it & so on. I'm guessing it's a bing / google translation jobbie? I understand the general gist of what is being said, so I'm not too fussed. I don't know how non-native English speakers / readers will fare with it.

    Here's a freebie. The lookout bit on top of the ship mast is called a Crow's Nest in English. wink

    Imperátor

    7285 Posts

  • #6, z kytattooTuesday, 02. August 2016, 04:03 hodinky 8 years ago
    Thank you! I didnt use google translator btw smile So the translation issue should be fixed first of all! smile
    About Crows Nest - right... My bad roll

    Bažant

    60 Posts

  • #7, z sebastianTuesday, 02. August 2016, 08:27 hodinky 8 years ago
    id like to try it out this evening smile
    Hope i understand everything as a non native speaker

    Kapitán

    2346 Posts

  • #8, z afrlmeTuesday, 02. August 2016, 12:42 hodinky 8 years ago
    Well I finished it. I found the ghost animation quite amusing, but damn he doesn't half move slow when he's wearing the sheet, which felt really strange as all the rest of the animations & regular walking seem to be Flash speed in comparison. grin

    Imperátor

    7285 Posts

  • #9, z kytattooTuesday, 02. August 2016, 12:50 hodinky 8 years ago
    Yeah ) Thank you for playing smile I hope you enjoyed it. You spoiled the final decisions here though smile

    Bažant

    60 Posts

  • #10, z afrlmeTuesday, 02. August 2016, 13:04 hodinky 8 years ago
    Yeah ) Thank you for playing smile I hope you enjoyed it. You spoiled the final decisions here though smile


    Spoiled? We already discussed the sheet thing previously. I'm sure others will wonder why they can't put the sheet on by the place where they need to swing in like Tarzan.

    Your game looks like it will be pretty mad experience all around. Do you plan on adding voices to it at some point or will it be subtitles only? I think that maybe you should consider speech bubbles instead of floating text or at least forcing the text into some kind of dialog box or maybe even using the visual novel / rpg approach to showing texts; especially considering your game is based after your comic, so a more comic feel to your game should also be desired & I think will add to experience overall. wink

    P.S: some hotspot animation indicators would be pretty useful as some of the exits & what you can interact with were not very obvious & I only found them accidentally while slowly moving the mouse cursor all over the screen. The rowboat for example & the hold entrance (I barely noticed the hold door on my laptop screen due to the scaled down graphics - was hard enough to see when I swapped over to my hd monitor too).

    https://wiki.visionaire-tracker.net/wiki/Hotspots_(h2)

    Imperátor

    7285 Posts

  • #11, z kytattooTuesday, 02. August 2016, 13:14 hodinky 8 years ago
    You're right about spoilers smile Thats fair smile
    About voices - no, only subs. About backgrounds for the texts - I didnt find the way to do it roll
    About hotspots - i didnt get it. Hotspots are active areas, right? The text of the hotspot appears on the top of the screen. There are hotspots there smile and what you're talking about is pixel hunting. And i think there should be pixel hunting in such type of games smile

    Bažant

    60 Posts