CoMI Style Ring Interface

  • #10, von YinshoMontag, 29. Juli 2013, 01:58 Uhr vor 12 Jahren
    Or maybe I won't figure it out. Hmm.
    I can't find any settings for display options, other than the resolution drop down menu.
    And that doesn't have anything on it for fullscreen, or widescreen, or anything.

    Neuling

    35 Posts


  • #11, von afrlmeMontag, 29. Juli 2013, 04:46 Uhr vor 12 Jahren
    extras > options... > player - check fullscreen & widescreen options (checking both of these options is the equivalent to having a config.ini with fullscreen=yes & resolution=auto)

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  • #12, von YinshoMontag, 29. Juli 2013, 05:06 Uhr vor 12 Jahren
    Oooooooooh! Thank you! X3
    Now I'll be able to play the Demo game too without having it cut off.

    Neuling

    35 Posts

  • #13, von afrlmeMontag, 29. Juli 2013, 13:03 Uhr vor 12 Jahren
    welcome smile

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  • #14, von EvrenFreitag, 14. März 2014, 07:42 Uhr vor 11 Jahren
    Can you reupload this please? I'm trying to make a game similar style to Monkey Island 3, I made the verb coin but I'm stuck at changing the name of the command for different object (for example for use command, the displayed text will say 'push' button / 'pull' rope etc.) Did this template had that?

    Neuling

    19 Posts

  • #15, von afrlmeFreitag, 14. März 2014, 12:17 Uhr vor 11 Jahren
    I don't see the resources on my dropbox account... it might still be on my on my old laptop - I'll have a look later on.

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  • #16, von afrlmeSamstag, 15. März 2014, 02:39 Uhr vor 11 Jahren
    I think this was the template/demo I made... https://www.dropbox.com/sh/wgfa956ohxcfwya/wtGizPAu3l/fp_mi3...

    * edit: it appears I used the .ved for checking out a global Lua function I wrote for checking which commands can be executed on the object underneath the cursor/object saved to memory. copy the .ved in the revision folder into the root folder for the original, simple version.

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  • #17, von darren-beckettSamstag, 07. März 2015, 10:02 Uhr vor 10 Jahren
    I've just downloaded VS4.1 (free) and your interface demo does not work, clicking on the plane does not do anything.
    Is there something I need to do?

    Experte

    384 Posts

  • #18, von afrlmeSamstag, 07. März 2015, 10:48 Uhr vor 10 Jahren
    You have to click & hold until a circle menu shows up at your mouse cursor. If it still does nothing then it's possible that something has changed between Visionaire Studio 3.7.1 & 4.1.

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  • #19, von LebosteinMontag, 09. März 2015, 14:57 Uhr vor 10 Jahren
    I think 2 seconds to fade in the interface is to long. In my eyes such interface things should pop up without any delay (even if the effects look good). To annoy the player/gameplay with unnecessary delays is not a good design decision.

    Tastenjunkie

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  • #20, von afrlmeMontag, 09. März 2015, 15:03 Uhr vor 10 Jahren
    &? Set it to whatever you want. The fade in time is not set in stone.

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