yes you can use a single line of Lua to set the current position:
execute a script >
game:setValue(VGameScrollPosition, {x=300, y=100})
replace 300 & 100 with the co-ordinates that you want the scene position (camera) to be positioned on, co-ordinate is top left corner & not center.
GameScrollPosition / t_point /Upper left corner of current scroll position (on current scene)
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