Hmm i am not sure if the position is wrong. I was testing a little more but it still dont work.
The first time i set up the scene it worked the way i wanted. But as i put more objects into the scene this happends and i cant get it work again.
On the other side i use two similar objects and they still work as the should (1 of them, picture below)
I will try to set up the whole scene again, this maybe helps. The only problem is, if this happend often and you have to rebuild all scenes a few times you will need a lot of time.
It also happends sometimes after place an object you cant set the angel of it, thats why i thought this is maybe a bug.
I use LW and it is similar to use, i just exclude layers from the rendering. But i need the lights at the ground and the wall. So far i didnt find a way to simulate changing lights in visionaire the way i want.
But thanks for the tipp