#1, von cpt_capslockDonnerstag, 05. September 2013, 10:21 Uhr vor 12 Jahren
Helllo fellow Visionairians iI salute you !!!
i have a problem with my adventureGame going on.
i want to make a mousecursor wich is always default (and changes when hovering over objects -for example becomes an eye )
and i managed it so far.
BUT , i want the right mouse button to ALWAYS change the mouse to use .. so that every command (look, walk and examine) is executed
with the left mouse button exept for USE wich is executed by the right mouse button.
My problem is ... when i countrol the mouseState via objects ... i can do like
"mouse moves into object area"
set Cursor to (for example "look)
AND by leaving again to the default mouse
but i want the objects to "check" if the mouse is in the use state and then ..NOT to change them to ( for example look)
and the player must be able to switch between default and use (but not cycle through by "starts next command" )
JEZUZ , i hope that made clear what the issue is about.
HLP would be appreciated,
greetings,
cpt