Thank you very much, esmeralda! It works.I don't know what your script looks like, but I guess you need to add the scroll position.In the line where you set the position add: + game.ScrollPostion.x and if the game is scrolling vertically too, the same with .ylike this for example:text.Position = {x = game.ScrollPosition.x + (game.WindowResolution.x /2), y = game.ScrollPosition.y + 100}