I'm very new to Visionaire, and wanted to create and publish a short little practice game before attempting larger projects. I was able to figure out the basics and make a short game on it. I'm basically ready to put it on itch.io at this point.
I have not been able to find anything that walks through the steps of actually finishing and publishing a game, so I don't know if I'm doing it correctly. I choose the "Build game" option, select Windows, select an output file in the folder I'm using to hold my game files, and build my game.
Since I can't find specific documentation on this (and I have not been able to access the wiki), I'm stuck with two issues that I don't know how to fix:
1. When I open the game that I build, there's no sound, and Visionaire tells me that all of the sound files are missing. How do I include sound into my game build? Is this a scripting thing that I'm unaware of? I'm unfortunately not experienced with script. I hadn't had to use it for most of the development of my game, so there's a lot I don't know.
2. I set the game for 1366 x 768 resolution, and it opens up in a window format when I'm editing it in visionaire. But the build opens up fullscreen. I would really like this game to open up in a window at the resolution I set for it; is there a way to fix this? If not, I might try making this a browser-based game instead.
Sorry if I'm just being very dense. I'm still very new to this and don't understand a lot of the coding language.