I just did a test building on windows for mac then ran the app on macOS 12.2.The windows build did not open by default build from windows gave the error "The application <app name=""> cannot be opened".</app></div>I right clicked the app then went to "Show package contents" then went into the "Contents" folder then deleted the "_CodeSignature" folder.After that, I tried to run the app again and the game worked fine.I also tested building the game in Visionaire on the mac. The build worked fine without having to change anything.Anyway not sure if your issue is the same or not but this is what I found after doing a quick test with the latest version of Visionaire v. 5.1.8.1 (1226).AnthonyThank you, Anthony!Will try with "_CodeSignature" folder this evening. Making a build under Windows for Mac is the most straightforward and convenient for me, and I was upset when it doesnt' work properly. But then Mac build also failed...
It seems to me, there is something else going on. Have you checked the messages.log? It's in the /Users/<name>/Library/Logs/VisionaireStudio/... or if you have a game name with that names. You can also get there via the editor and "go to messages.log".</name></blockquote>Thank you for the answer.messages.log under /Users/edge/Library/Logs/VisionaireStudio showed me nothing interesting.I have found another messages.log file under /Users/edge/Library/Logs/Studio_Name/Game_NameHere is the text:--21:06:53.313:Engine Version: 5.1.8.1 (Build 1226 from Build date: Feb 14 2022)21:06:53.313:Time needed for preloading game: 2 msec21:06:53.313:No config.ini in /Users/edge/Library/Application Support/Studio_Name/Game_Name//config.ini21:06:54.496:Initializing graphics interface. Surface size: 2560x1600, render size: 1920x108021:06:54.514:Failed to initialize the composed file 'Scene000.vs'. Could not open.21:06:54.514:Could not open file 'game.veb' in container 'Scene000.vs'21:06:54.514:Error loading game data from file '/Users/edge/repo/Visionaire_Game_Files_Folder/build/Game_Name.app/Contents/Resources/game.vis'21:06:54.514:Init failed, could not load game--Please notice the double slash before config.iniThe actual path to config.ini is /Users/edge/Library/Application Support/Studio_Name/Game_Name/config.ini
The slash is probably not the problem, could you try to export all in to one file, so no separate scenes and such?That was the one file export (I untick all ticks in the build menu). I tried to make it separately and it doesn't work either. The same mistake every time.