Once again thank you AFRLme!
1. As far as I read, true or false (as a second optional param for startAnimation) determines the direction of playback
2. you did mention that the shorthand version doesn't always work; but I didn't think I'd bump on it so early! Having said that, I don't mind if I have to use longhand everywhere if it works consistently.
I also didn't realize that you actually could mix the dot(.) notation with longhand paths, which is very handy.
Then again, now I'm starting to get confused about the V+field_name systax! :-P Is this some even longer form? If CurrentOutfit is shorthand (albeit wrong one), CharacterCurrentOutfit is longhand, then what is VCharacterCurrentOutfit?
But let's not bother about this particular one for now! ;-)
Let's just wrap it up with a big big thank you!
PS. aha! This inner VS outer quotes thing was puzzling me! Good to know that it's a matter of preference; I too prefer the quotes inside the brackets.