Best way to create credits?

  • #10, z dionousSunday, 23. July 2017, 23:46 hodinky 7 years ago
    Hi all,
    Is there any way to cancel/stop a Move Object Action Part?

    Because currently, let's say we have some credits rolling and we change scene before the credits reach their final destination. Then, when we revisit the credits scene after a short while the credits will be still moving, because in the background VS has never stopped them moving, so we need to cancel the move action part somehow if the user wants to end the display of credits earlier.

    Fanoušek fóra

    246 Posts


  • #11, z SimonSSunday, 23. July 2017, 23:51 hodinky 7 years ago
    Is there any way to cancel/stop a Move Object Action Part?
    Yeah, just start another, it overwrites the old one.

    Kapitán

    1582 Posts

  • #12, z dionousMonday, 24. July 2017, 00:06 hodinky 7 years ago
    Thanks Simon,

    Here's is the tricky part: i need to get the object (which holds the credits image) back to its original position (just below the bottom part of the screen) but cannot do this with Move Object To because this action part uses ObjectPos and ObjectPos is unknown to us because the credits image has already moved some distance up in the scene.

    So i need a way to reset the credits image text back to its original position every time i enter the credits scene (i use show scene, not change scene)

    Fanoušek fóra

    246 Posts

  • #13, z SimonSMonday, 24. July 2017, 01:10 hodinky 7 years ago
    There is an action part for relative movement and one for absolute movement. So just use the absolute movement and set it to 0,0. If you start both action parts in the same action you should have an one frame pause between them.

    So e.g.

    Beginning of scene

    Move object to 0,0
    Pause 1ms
    Move object to <destination>

    Kapitán

    1582 Posts