Haha, wow, okay, I did not see that... sorry!No problem. You could have also used Lua script to sort it out like so too...But when I set it up like you said, it still doesnt workI also added an action at game start to change it to text only, and change the condition to false, so when the player presses V it will toggle the voices.But when I play the game, I still hear the voices (in game, of course ) and the V key isn't doing anything.Any ideas?Thanks!EDIT: Started a new game and it works perfectly... Thanks so much!
(Sorry I didn't see the action part!)
if game.TextOutput == eTextAndSpeechOutput then
game.TextOutput = eOnlyTextOutput
else
game.TextOutput = eTextAndSpeechOutput
end